From a technical perspective, Clarisse was a huge help (...) Because of Clarisse’s referencing system, updating assets is as simple as changing out a symbolic link on disk, or a file path in Clarisse. It allows dozens of people to work on one environment at a time. For example, an environment artist can dress in an incomplete model before a modeler has finished it. As the model is improved, we simply refresh the shot, and all of the days work shows up in the nightly render.
Alex Hessler, VR and CG Supervisor at Tippett Studio