Level: Intermediate | Categories: Lookdev, Rendering | January 19th, 2021 Download contents

Baking Materials Into Efficient Textures

Author: Isotropix
Clarisse version: 4.0
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In this tutorial we're going to learn a technique that will help you optimize your materials, make your look dev transportable and more importantly, speed up your render times! The general idea behind this technique is to bake the results of a complex procedural network into texture maps. We will see how to set up the baking process, and how to rebuild the look using those very same baked maps!