Level: Beginner | Category: Fundamentals
In this case study, we are going to see how you can easily populate a Colosseum with a large crowd made of thousands of instances out of only a few animated characters. We will be using latest Clarisse 3.5 features and go through character instance placement and duplication, character texture variations and per-instance animation time offset in order to create a Mexican wave.
Clarisse version: 3.5
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