We spoke to Lighting Lead Kiran Kumar to learn how Gulliver Studios created the unnerving world in Netflix's Squid Game with Visual Effects (VFX), using Clarisse for look development, lighting and rendering throughout the entire series.
In this episode, we had the pleasure to interview Mai Al-Arabi, a tremendously talented freelance CG artist and instructor who specializes in digital matte painting and 3D environments.
In this Artist Focus interview, CG artist J Stein takes us behind the scenes of his vivid character projects made with Clarisse, and explains why Clarisse is critical in his character workflow for creating his stunning virtual model, 'Hannah'.
One of the many remarkable CG accomplishments in Dune was creating the CG Desert Mouse, we spoke to Dune CG Supervisor Rhys Salcombe to find out how this was created and rendered using Clarisse.