Isotropix at GTC 2018

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March 26th, 2018

Even Faster: Accelerating Clarisse iFX with GPU

Join Sébastien Guichou, Isotropix’s CTO, as he will demonstrate how GPU acceleration boosts ray-tracing performances on Clarisse iFX the world’s first interactive set-dressing/lookdev/lighting and rendering application used on over 80 feature films and TV series.

Get an exclusive glimpse into Clarisse’s future while Sebastien walks you through our latest developments focused on boosting ray-tracing performance  to speed up both interactivity and render times with the help of GPUs and OptiX 5. In addition, he will explain the huge performance leap of Clarisse's new GPU-based 3D viewport, showcasing its real-time ray-tracing capabilities. You’ll learn how GPUs allow artists to set-dress, manipulate and animate life-like environments made of billions of polygons at unprecedented speed. Finally, will make you discover the game changing workflow improvements offered by the OptiX AI-driven denoiser in Clarisse by showing how quickly the denoiser turns interactive rendering into a noise free result, making it a key feature for any lookdev or lighting artist.

The Future of GPU Rendering Panel

In addition, Sebastien will be part of the top industry experts gathered by NVIDIA in the "Future of GPU Rendering Panel” to discuss about the future of ray-tracing and how it is going to transform the creative process in design, animation, games and VFX.

Where and When to hear Isotropix during GTC

Even Faster: Accelerating Clarisse iFX with GPU
When: Wednesday, March 28, 11:30 AM - 11:55 AM
Where:  San Jose McEnery Convention Center, Room: 230B

Panel - The Future of GPU Rendering
When: Wednesday, March 28, 9 AM - 9:50 AM
Where:  San Jose McEnery Convention Center, Room: 230B

Check out NVIDIA’s website for more info!