Clarisse 3.6 is out!

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Newsletter
January 10th, 2018

What can be better than starting a new year with a new release?!  We’re excited to announce today the official release of Clarisse 3.6 and its updated PLE! This new version comes with awesome new features that we’re very proud to make available to you all! On behalf of Isotropix Team we wish you all a Happy New Year! 

What's new in 3.6?

New Shadow Catcher

Thanks to the new Shadow Catcher, background plates can now easily receive shadows and color bleeding of CG elements in your scenes simplifying greatly live action integration.

New Outline Rendering

The new outline shader allows you to render high quality edges and silhouettes from your 3D scenes so you can now easily create great non-photorealistic images directly in Clarisse!

New Shading Variables

Streamline your lookdev pipeline using the all-new Shading Variables in Clarisse 3.6 to feel the power to have one material to rule them all!

New Alembic Bundles

Alembic Bundles are a new type of geometry that allows you to bring a whole Alembic file as a single item in Clarisse 3.6!

New Watermark-free PLE

It’s simple, as long as you are using Clarisse for non-commercial purposes, you can now save watermark-free renders of your work directly out of the PLE!

For more information, please visit 3dot6.isotropix.com

Clarisse 3.6: Pricing & Availability

Clarisse 3.6 goes live today and is immediately available to purchase starting from $999, through our online store and our authorized resellers. Existing customers, with an active maintenance, are of course eligible for a free upgrade to the awesome 3.6 release!

For any additional information on pricing please refer to store.isotropix.com

Get up to speed with Clarisse 3.6!

Ready to give Clarisse 3.6 a spin? Great news! This new release comes along with its updated PLE!  But that's not all! We’re thrilled to share with you free video tutorials covering Clarisse 3.6 new features so that you can quickly get up to speed and learn how to make the most of them!

Shadow Passes And Live Action Integration

Discover the new Shadow Catcher, a new material to simply the integration of your CG elements onto background plates!

Using LPEs for shadow passes

Discover how to use LPEs to make unoccluded lighting passes in order to control the shadows in your compositing application.

Working with Alembic Bundles 1

Discover how to bring a whole Alembic file as a single item in Clarisse 3.6! 

Working with Alembic Bundles 2

Learn how to apply shaders to the content of the Alembic bundle using rules in Shading Layers.

NPR Using the Outline Shader

Learn how to easily create great non-photorealistic images such as blueprints or cel-shading style renderings directly in Clarisse.

Introduction to Shading Variables

Learn how to streamline your lookdev pipeline using the all-new Shading Variables released with Clarisse 3.6!

New Watermark-free PLE

Learn how to save watermark-free renders of your work directly out of the PLE!