We're thrilled to be back in Los Angeles for another exciting & action-packed Siggraph week! This year, not only we'll be showcasing the all-new Clarisse 3.5, but we'll also host great talks with special guests from top VFX studios. And that's not all! You'll get the chance to see all the cool new features and improvements we've made to Clarisse 3.5 plus an exclusive first look at what's big to come!

Get your free pass and join us at Siggraph 2017, booth #517

Simply use our promo code CLARISSE when registering to get your free pass


Stay tuned, a complete list of all our presentations will be available shortly.


Clarisse User Group

When: Wednesday 2, 5:00 pm
Where: Convention Center, room #409

Learn More

Isotropix Party  

When: Tuesday 1, 7:00 pm
Where: Prank Bar, 1100 S Hope St, Los Angeles, CA 90015

Learn More

Request a meeting

If you would like to arrange a meeting with the Isotropix sales team, contact us!





From August 1st to August 3rd come by booth #517 to meet up with the Isotropix Team and discover all the top new features unleashed with Clarisse 3.5! 

In addition to the exclusive presentations hosted on our booth, our team will provide tech demonstrations of Clarisse 3.5 throughout the entire exhibition. 


What's new in Clarisse 3.5?

From user interface, geometry, scattering, look dev, lighting and rendering to scene assembly, get an overview of all the new exciting features introduced in Clarisse 3.5! 

Case Study: layout, volumes, explosions and crowd

In this case study, we are going to see how we can set dress a complex city. We will be using scatterers, combiners, per instance collision detection to create realistic distribution of buildings. We will then add volumes and explosions and finish by adding crowds in the scene using latest Clarisse 3.5 per-instance time offset feature.

Clarisse 3.5 for high-end VFX compositing

Clarisse 3.5 offers a complete arsenal of tools to make any comp artists happy! Thanks to new Light Path Expressions, final lighting and shading can easily be tweaked at comp. Custom AOVs can be created without efforts. Using the new Cryptomatte output, perfect masks can be generated on the fly even on renders with motion blur and depth of field on!

Clarisse 3.5 for photorealistic lookdev, lighting and rendering

Clarisse 3.5 brings its share of artist-friendly new features and improvements in look development, lighting and rendering. Thanks to the new physical standard material, new light controls and new texture operators such as triplanar projection, you spend less time to reach photorealism without compromise on artistic and creative controls.

Clarisse 3.5 for set dressing and life-like environment creation

Clarisse 3.5 introduces a new revolutionary workflow allowing you to interactively paint, set dress and edit individual instances on massive environments made of billions of polygons! Clarisse’s 3.5 scatterer has also been greatly improved thanks to the new per-instance collision detection, time offset attribute and probability based weight distribution.

Isotropix theater booth program

Consult our complete schedule!  


Guest Speakers

We're thrilled to bring you an exclusive behind the scene look at how some of the best artists of the industry are using Clarisse in production!





Great wall & Beyond: How Clarisse was implemented through out Base-FX VFX pipeline

Discover how Clarisse has been implemented into Base FX pipeline on productions such as Star Trek Beyond and The Great Wall.


Mark Pascoe, DnegTV's CG Supervisor takes us on a journey of how the iconic shots in The Young Pope were brought to life with seamless VFX using Clarisse. Mark explores the technical set- up of the opening shot in the series to populating the Vatican with almost 100,000 extras.

Building shots for high-end TV shows with Clarisse from a small studio perspective.

Analysis of solution for final shots. Integrating Clarisse into an existing pipeline, and learning on-the-fly for The Librarians, American Gods, and The Strain. The presentation shows Clarisse, photogrammetry, and compositing software working together to build shots in a small studio.

0-60, starting a studio with Clarisse

A quick discussion on using Clarisse as the sole renderer for a company using it for dynamics, sets, vehicles, and creature work.

Unleashing Volumes with Clarisse

Double Negative’s Render Supervisor, Marieke Franzen will showcase renders executed with the new physical correct volume shader used in the making of some of the biggest recent Hollywood releases.

Kong: Skull Island

Join us for a look at how ILM utilized Clarisse to bring the world of Skull Island to life.



Consult our complete schedule! 





Be there for an exclusive look at latest research & future developments from Isotropix & production use from VFX studios!

Whether you are a Clarisse fan or a future adopter, this will be an amazing opportunity to meetup with the Clarisse community to talk, discuss and share killer tips and tricks!

Seating is limited, so be sure to RSVP.


As we just wrapped up another successful year, the Isotropix Party returns at Siggraph for another evening of fun and networking!

Tuesday, August 1st  from 7:00 pm to 10:00 pm (PDT)

Prank Bar, 1100 S Hope St, Los Angeles, CA 90015

RSVP and Siggraph Badges are required.

If you would like to attend, please feel free to send an email at: